/*
 * Battle.h
 *
 *  Created on: 16/01/2011
 *      Author: Nenem
 */

#ifndef BATTLE_H_
#define BATTLE_H_

#include "Attack.h"
#include "Hitted.h"
#include "Position.h"

class Battle {
private:
	Attack *attack;
	Hitted *hitted;

	//owner
	int owner;
public:
	Battle();
	virtual ~Battle();
    Attack *getAttack() const
    {
        return attack;
    }

    Hitted *getHitted() const
    {
        return hitted;
    }

    void setAttack(Attack *attack)
    {
        this->attack = attack;
    }

    void setHitted(Hitted *hitted)
    {
        this->hitted = hitted;
    }

};

#endif /* BATTLE_H_ */
